Passive - Thick Coat: Death immune (at night).
Day Ability - Blood Glare: Pick a target to attack this night (Bypasses death immunity) (∞ uses). *Immune to knights and hunters, Cancels if jailed
Night Ability 1 - Brought to Senses: Use the first ability of any Blue Dragon class on any target. Cannot use Unique classes and cannot use the same ability twice.(∞ uses).
Night Ability 2 - Rampage: Maul a player and everyone who visits them, causing those players to bleed. They will die in a night. (2 uses)
Win Condition - Must kill all members of the main faction in order to win.
Extra Info - Selecting Brought to Senses works as you click the ability, a list of classes comes up and then you select a target/targets.
Rampage will tell you who you caused to bleed.