Shortfuse Turbo 1: Shorter than the Shortest.
Rolling begins at 2019-02-07T19:50:00Z and the game will begin at 2019-02-07T20:00:00Z if the game does not recieve at least 7 players by 2019-02-07T19:50:00Z it will be extended to 2019-02-07T20:50:00Z
The game will recieve one extra mafia member at the numbers: 10, 14, 18 - Mod Note: I’m aware it wont fill up over that.
Detonators can not be detonated until 5 minutes into day 1.
Mafia requires parity to win rather than the total obliteration of the town faction
Mafia have a factional chat, but do not have a factional kill
Days are 16 minutes long
Lynches happen through either majority or plurality
Votes are cast with command /vote [insert playername]
You cannot vote for a nolynch
Each player has a bomb strapped to them, the bombs can only be disarmed when 1 faction wins.
At the beginning of the game, each player is publicly given a detonator.
At any point, you may type /detonate in the game thread to kill the player whose detonator you hold.
When a player dies for any reason (detonation or lynch), the detonator they hold is given to the player who holds their detonator, so if A can kill B and B can kill C, if B dies, A then has the detonator to kill C.
A player may detonate a maximum of one player per day.
Before the game starts, the Mafia must tell us if they want a Town detonator, a Mafia detonator, or for it to be random. A maximum of 1-2 Mafia detonator can be taken. A 5 minute time limit holds for pre-game. It is allowed to talk during this period. If no choice is made, it will be random.
Once the player who has your detonator types /detonate , you can no longer detonate anyone.