To preface this, I wanted to make this class as a base point for a possible Unseen Paladin convert. Right now, if you spawn as Sheriff/Paladin, you know exactly what the game’s evil is. Anyone who claims the other investigative is instantly outed as evil (EZR fool win, scorned loss, etc).
Letting both investigatives spawn together will, naturally, relieve this problem but create others, such as a maximum of 6 faction hardcounters. My solution for that is to just have a maximum of 3 of any faction hardcounters that spawn.
In any case, this is the Templar
Zealous Pursuit (Passive) - You are tailored to one random investigative that targets you. You lose this passive if your class changes.
Private Preaching (Day) - Target player’s day abilities will fail for the rest of the day, and will not resolve. 3 uses
Deep Cleanse (Night) - Occupy target player, bypassing immunity. They will appear tailored. Infinite uses
Heretic (Night) - Occupy and attack target player. 1 use
Defeat the Blue Dragon, and any neutrals that seek to do you harm