Ethereal Bond (Passive) - Immune to all forms of dying (except lynching) occupation, and target changing while you are soulbound. All attacks on you will succeed while not soulbound.
Bind (Passive) - During the first day, you may choose a player to soulbind yourself with. If none is chosen by night, it will be randomized.
Soul Trade (Day) - At the end of the night, you will kill your current soulbind, bypassing everything. Your use of Haunt will be guaranteed to kill your target. - Inf use
Binded Shield (Day) - Make your soulbind Death immune tonight. If anyone attacks your soulbind tonight, you will attack one of them at random instead.
Haunt (Night) - Attack a player. If you have already used Haunt unsuccessfully on them before, this bypasses Death Immunity. - Inf use
Re-Bind (Night) - Soulbind yourself with target player. - 2 uses, only without soulbind
Your objective is to defeat the Blue Dragon, Unseen, Cult and any neutrals that dare stand in your way.
Revenant can no longer slank, as they are not immune to lynches. Equally, if they (or their soulbind) are visited, it will be known that a Revenant exists, and that they might be the Revenant.
Revenant will die to everything while they aren’t soulbound, even if they are unable to be visited.
Has a way to defend it’s soulbind, if it thinks they will die