The Marksman (Neutral Offensive)
Passive: Occupy/redirect immunity.
Day ability (infinite uses): Mark: Mark a player for the night.
Night ability (infinite uses): Snipe: Redirect a player to your marked target. Cannot target the same player twice in a row.
Night ability (2 uses): Stonewall: Occupy all players targeting your target except those attacking and converting them.
Objective: Live to see three marked players die at night.