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[SFoL] SFoL 47 - GAME END - End of a Nightmare - BD & Fool win!

#1

Welcome to SFoL 47 - Abyss

Hosted by the person who made this thread!

Abyss?

The main addition to this Special Forum of Lies is a new scum faction. The Abyss.

These twisted mind flayers have risen from the shadowy depths and seek to claim Adiart for their own vile purposes. Our scouts have displayed an abnormal fear upon witnessing such creatures…

Bending the minds of mortal men and slaying our kind without remorse… Some even whisper that they are trying to awaken some kind of Dark God that sleeps beneath the tides…

Their leader was dubbed ‘The Dreamer’ by one particularly… eccentric… scout. We have reports that he can steal the faces of the men he tortures… So… for all we know, any one of us could be one of these twisted creatures.

Rules

Gameplay

Days will be 3 IRL days long, or shorter if someone dies
Nights will be 1 IRL day long
Actions are done by messaging me
Scum will talk through a Forum PM. They may use alternative forms of communication, but need to add me to any.
Priest will speak with the dead through a separate Forum PM Chain
All classes will be used, and will be used as they are found in the Class Cards Thread
When you receive a card you will have 24 hours to reply, confirming you have received it

Executions

To accuse someone say “/accuse [player]” or “/vote [player]
Once a player reaches a majority of the accusations, they are instantly executed and the day ends.

Journals

Message me your entire journal, the last draft I receive before you die shall be the one displayed

To Join

To join, simply express interest in joining by saying something like “I want to join” or “/join” or “/in” or “sign me up, coach” or whatever you want

New Features

New Scum Faction! The Abyss!

Starting Abyss Members

The Dreamer

The Dreamer :shield: :crossed_swords:

Abyss Special
Unearthly (Passive) - You are immune to occupation and target changing. You will be informed if someone attempts to occupy or redirect you.
Endless Dream (Passive) - If you die, all living blue dragon will become afraid. If you are killed at night then the starting Devout may take your place.
Facestealer (Day) - Choose a class. You will appear as this class to any investigations. This effect lasts until you use this ability again. - Infinite uses
Mind Rend (Night) - Convert a player into their Abyss counterpart. - Infinite Uses, 1 night cooldown.
Terror (Night) - Cause two players to become afraid. This does nothing on it’s own, but certain Abyss classes can benefit from fear. Fear lasts until it is removed. - Infinite uses
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm.

The Devout

The Devout :shield: :crossed_swords:

Abyss Killer
Fear Monger (Passive) - Whenever a player who is afraid dies, you generate 2 Terror Fragments. You are informed of how many terror fragments you have. After you die, you lose two terror fragments and all Terror Fragments you posses will be passed along to the next Devout.
Cycle of Madness (Passive) - If there is no Devout at any point, the next non-Dreamer Abyss in line will become The Devout. If there exist no other non-Dreamer Abyssians, the next successful convert will instead become The Devout.
He Awakens (Day) - Consume 20 Terror Fragments. Immediately end the game. Only Abyssians and neutrals who have already won will be victorious. - 1 use
Sacrifice (Night) - Kill a player. - Infinite uses
Empower (Night) - Consume 6 Terror Fragments. Kill two players. - Infinite uses.
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm.

Abyss Converts

The Dominator (Converted from the Knight, Drunk, Archer, and Butler)

The Dominator

Abyss Offensive
Hivemind (Passive) - You are immune to occupation and target changing.
Eldritch Taint (Passive) - Any targets you visit will become afraid.
Dominate (Night) - Occupy a player. If they are already afraid, this will bypass occupy immunity. - Infinite uses
Psychic Scream (Night) - Occupy all players afflicted with Fear. This ability does not visit and bypasses visit prevention. - 1 use
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm.

Converted from The Knight, The Drunk and The Butler.

The Stygian (Converted from the Physician, Chronomancer, and Court Wizard)

The Stygian

Abyss Support
Uncanny Flesh (Passive) - You are immune to bleeding.
Nightmare (Day) - Tonight, all members of the Abyss will appear as Blue Dragon to investigations. - 1 use
Bind Essence (Night) - Heal a member of the abyss from attacks and bleeding tonight. - Infinite uses.
Waves of Madness (Night) - Prevent all visits to a player. Anyone who attempts to visit them will become afraid. - 3 uses.
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm.

Converted from The Physician, The Court Wizard and The Chronomancer.

The Decadent (Converted from Noble and Mystic)

The Decadent

Abyss Social
Silence of the Sea (Day) - Your vote will count silently as two today. - 2 Uses
Maddening Whisper (Day) - Send an anonymous 1000 character message to a player. They will also become afraid. - 2 uses
Social Sacrifice (Night) - Mark a player. If they are executed tomorrow, the Devout will gain 6 Terror Fragments. - 1 use.
Deception (Night) - Target a player. Tonight, they will show up as an Abyss Killer to investigations. - 2 uses.
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm.

Converted from The Noble and The Mystic.

The Lurker (Converted from Therapist, Observer, Princess and Maid)

The Lurker

Abyss Investigative
Many Eyes (Day) - The next time a day ability is used, you will know who used it. - 2 uses
Lurk (Night) - Follow a player and learn who they visit. If they are afraid, you will also learn who all visits them. - Infinite uses
Infiltrate Cerebrum (Night) - Learn a player’s class. - 2 uses
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm.

Converted from The Princess, The Maid and The Observer.

The Nameless (Converted from the Priest and Hunter)

The Nameless

Abyss Special
Terrifying Presence (Passive) - While you are alive, the amount of Terror Fragments that The Devout gains are all doubled.
Sanguine Fear (Day) - Target a player. If they are afraid, they will begin to bleed and die in two nights. - 2 uses.
Probe Emotion (Day) - Learn if a player is afraid. - Infinite uses, can be used twice per day.
Terror (Night) - Cause a player to become afraid. - Infinite uses
Visions of the Deep (Night) - If all living non-abyss players are afraid, you will change the King into an Eldritch King. - 1 use
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm.

Converted from The Hunter and The Priest.

The Eldritch King

The Eldritch King :crossed_swords: :shield:

Abyss Special
Pass The Torch (Passive) - If you die, there will be a vote held to crown the next King.
Head of State (Passive) - Your vote counts as two if there are more than 5 players alive. Immune to occupation and redirection.
Grand Trial (Passive) - Instantly put a player on trial for treason. They may provide a defense, and then the players alive may either vote to execute or pardon. If a majority of players vote to execute, the day will end and the player on trial will be lynched. Otherwise, the day will continue as normal. - 1 use
Guard! (Night) - Choose a player. They will be immune to death tonight. - 3 uses
Fear (Night) - Make a player become afraid. - Infinite uses
Your objective is to defeat the Blue Dragon and any neutrals that seek to do you harm.


The Brave One!

The Therapist

The Therapist

Blue Dragon Investigative
Brave Soul (Passive) - You will be informed if you become afraid.
Inspect (Night) - Learn if a player is a member of the Abyss. - Infinite uses
Embrace Vice (Night) - Prevent all visits to yourself. You will remove fear from yourself if you are afraid, and anybody who visits you will lose fear if they have it. - 2 use
Your objective is to defeat the Abyss and any neutrals that seek to do you harm.

Converts into the Lurker

Other Changes and Things to Note

If Merc rolls, this will be what it is

  • Royal Blood isn’t on any of the Abyss class cards. Why? Because Royal Blood will now pass on directly if you had it before you were converted!

  • Members of the Abyss CAN inflict other Abyssians with fear.

  • The Faction cap for the Abyss is 3

  • You aren’t notified if you are afraid. Only certain special investigative abilities can find that out.

Role List

The King (65% Good / 35% Eldritch)
The Prince
The Dreamer
The Devout
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon
Random Blue Dragon / Random Non-Killing Neutral
Random Non-Killing Neutral
Random Neutral Killer

Players:

  1. Magnus Fool
  2. Margaret Therapist
  3. DatBird
  4. Kai
  5. Alice :crown:
  6. Fireslol
  7. Possessed
  8. Hjasik Reaper
  9. Meteoro
  10. Priestess
  11. WazzaAzza Knight
  12. Bazingaboy Princess
  13. Isaac_Gonzalez
  14. Astand Physician
  15. Soulshade
  16. Frostwolf

Backups:

  1. PokemonKidRyan

Shortcuts

[FoL] FoL 20 - Game Over - The Unseen Win!
#2

Made In Abyss Season 2

Coming 1/2020

#3

/in instantly without reading OP. no spoilers.

#4

I missed the obvious pun. Crap.

1 Like
#5

Sure

Because playing a game while hosting one is a true mechanic

#6

/in

#7

Thats a cool ability. Im excited. Do you need a cohost? If not, I’ll just join

#8

I don’t need one.
It’s really hard for them to get 20 fragments

#9

/in

1 Like
#10

/in

1 Like
#11

I thought you were leaving?

#12

/in
/in
/in
/in

/in

/in

/out (not really)

#13

Everything came back together fairly easily.

#14

answer my three questions right and i’ll leave :kissing_heart::kissing_heart:

#15

wait fuck

#16

kill me

#17

@Geyde can you ban me for one minute

#18

Done :+1:

#19

thanks

1 Like
#20

ur a real pal geyde

1 Like