Grand Idea V2 Game thread
This setup follows simple forum rules
Days will be 48 hours long, or shorter if someone is lynched.
Nights will be 24 hours long or until everyone has submitted their actions.
All classes will be rolled from the Grand Idea V2 thread
Game balance will be considered when rolling classes, to attempt to still make the game enjoyable
Wincons will be standardized
If you have any suggestions or something you would like to see, feel free to ask.
Mafia has an Unassigned Factional Kill.
To accuse someone say “ /accuse [player] ” or “ /vote [player] ”
Executions end the day.
Executions will be majority + plurality.
After The Night
Only investigative abilities will return feedback unless the class says otherwise. It will either be a result , ‘‘for whatever reason, you could not investigate your target’, or ‘you were redirected to a different target they are [invest result]’ (no name)
Rules: Every post here must contain a class. It could be an existing one or something new. If the class is an existing FoL class, the name is simply enough to qualify it. If it is a class that is already in this thread, put down the name hyperlinked to the post in this thread that includes its class card. Otherwise you must make the entire class card. Classes must adhere to this format. (Although for Blue Dragon classes, the objective can instead read “ Your objective is to defeat the scum fact…
Soul[Died N1] The Tavern Keeper
Issac[Lynched D4] Alice
wazz[Died N4] Preistess Of Law
Italy[Died N3] Izuna hatsuse
Jgoes[Lynched D2] KyoDaz
- Katze [Died N2] Theobald Leonhearts
Jake[Died N2] Laura Bodewig
Tele[MODKILLED D5] Chosen By the Chalice
- Priestess [Died N2] The Brewer
Kyo Simon[Died N4] Evil Efina
Vul[Lynched D2] Marinette Dupain-Cheng
Boss[Died N1] The Heiress
- Insanity [Lynched D3] Princess Justice
- Hja [Lynched D5] The Harbringer
Rand Groupscum/Rand Neutral Killer
Rand Town/Rand Neut