Blue Dragon Investigative
Day Ability: Stalk - Learn who your target tonight visits(3 uses)
Night Ability 1: Follow - Learn who visits target player (Unlimited)
Night Ability 2: Witness - Learn if target player attacks or converts someone tonight (2 use)
Note: Witness will just say if they did one of those 2 things, not which one they did. Mastermind will not be seen converting until N4 and tailors will always show as not attacking/converting unless empowered. Framed targets will appear as attacking
Also make the Princess’s wisp learn the faction of the target.