”wake up,” a voice said. You felt woozy, recovering from the blow to your head. You had been grabbed in your home, that much you knew, but you couldn’t remember; your memory was fading, amnesiacs at work.
All players will start as victims in the trial. There are no RNG traps, although there is one RNG element: the dice roll. Survivors will have 20 points they can invest into the following stats(10 points per stat only)
Intelligence - Increases your chance at Intelligence Dice roles.
Strength - Increases your physical strength and your chance at Strength Dice roles.
Endurance - Your resilience to pain, and your unwillingness To give into Insanity.
Luck - Increases your chance at successful Dice roles.
Big text is reserved for the hosts (although I apparently don’t use it)
Actions are done in your card.
The main thread follows the group majority. If you’re alone, you do your story in your card.
Partner In crime - You will share a private chat with another player permanently with this perk. If you are not paired for whatever reason, you will be granted a passive ability.
Quick Thinker - Gain a passive ability.
Tool Kit - Gain a random item.
Self-Care - Heal yourself of minor wounds. Can be used once per room.
Clarity - Meditate, recovering your Sanity. Can only be used twice.
One Last Fight - Start with a random weapon.
Feeling Lucky? Enter a raffle. Only one player who selects this will win. They will gain a Survival Knife, a First Aid and a screwdriver. The winner will not be declared.
Statuses of players are shown here. These are the statuses:
Still alive - Confirmed living.
Unknown - Survivor hasn’t been seen for a while, but there’s no reason to think they’re dead.
Presumed Dead - Fallen prey to a trap and haven’t been seen since. Not confirmed dead.
Dead - Survivor confirmed dead. bodies can be looted.
- Boss110 - Unknown
- Lightsin - Modkilled (outed)
- H_Hjasik - Still alive
- GamerPoke - Unknown
- Isaac_Gonzalez - Still alive
- Margaret - Presumed Dead
- Eevee - Unknown