Unholy Slayer: Your abilities grow stronger with each Heathen you kill.
Guided by God: You are Death Immune once.
If you killed 2 or more Heathens you become Bleed Immune.
If you killed 3 or more Heathens, you will become Death Immune permanently.
If you killed 4 or more Heathens, you will become Occupation and Redirection immune.
Judgement (inf use): Check if a player is Heathen. Can be used day 1.
If you killed 1 or more Heathens, you will be able to check 2 players.
Radiant Light (2 use): If a Heathen has visited you tonight, you will be told their number.
If you killed 2 or more Heathens you will also see who the Heathens visit tonight.
Ruthless Efficiency (inf use): Attack a player. They will not die unless they are Heathen.
If you killed 1 or more Heathens, your attack will also kill Non-Heathens.
If you killed 2 or more Heathens, your attack will also bypass healing.
If you killed 4 or more Heathens, your attack will also bypass death immunity.
Win condition: Eliminate both major factions
Heathen: There are always 2 Heathens alive. A player is randomly assigned Heathen status. Players do not know that they are Heathen. If a Heathen dies, a new player is chosen to be Heathen. Heathens cannot be King, Prince, Mastermind, Cult Leader or any Neutral. If a player becomes one of those classes the Heathen status will be removed and another player will become Heathen.