Official Site | Discord | Steam | Twitter | Reddit | Twitch | FB | YouTube | Wikia

Grand Idea FoL - Ashe's Version


#1326

1164

Plot Twist
Neutral Special

I’m on your side! (Passive) - Immune to death from any ability of “evil” or “neutral” players.

Surprise (Passive) - As long as you are alive, gaining the most votes for getting lynched, gives the player the power to lynch someone instead.

Got’cha! (Night ability) - Toggle your Surprise Passive on or off. It starts on.
Ensure the “good” faction loses.

@Marluxion

Took some inspiration from you. :wink:


#1327

1165,

“You thought you were sitting pretty”

On even days, after a lynch happens, the person being lynched will instead be a person that has the least votes with RNG breaking ties. This occurs 3 times. Reroll this slot.


I’ll stop with horribly annoying chaos mechanics now. :smile:


#1328

1166

“Illuminati Paranoia”

Announce day 1, that Illuminati Paranoia is in the air.

30% percent chance an Illuminati style team from “Enemy Within” is actually rolled. The Illuminati versions will be exact replica’s of original classes and have access to scumchat if they belong to that scumfaction, but their real win condition is to make the Illuminati faction win. They also have a private Illuminati chat. They will flip Illuminati upon dead. The number of Illuminati is equal to a regular scum faction’s total without conversion. Reroll this slot.


Just one more


#1329

1167,

“Non-neutral host is best host”

The host picks a slot in this thread that does not contain a class, but rerolls the slot.


#1330

1168

I was testing another classlist for the next turbo-y and then I got two bastard good kings.
Named good king whose DF executes themselvs, who instantly DF - execute everytime someone enters on trial, that is forced to OE Firekitten and that allies secretly kill their target


#1331

1169
“Non bastard”
If this slot rolls,it disables any bastard mechanic
Reroll this slot


#1332

1170

I also rolled the Solic named scorned two times.

Neutral Social
image

Fourth Wall, Breaketh! (Day) - Gain a passive from the host. What it is? Up to the host. 1 use.
Ether’s Hand (Day) - Steal a day ability from another player. This will remove their ability to use the day ability ,and you will have it instead. You will have the uses that they did at the start of the game. 1 use.
Slash of Lilac (Night) - Remove two words from a players win condition. They now have to follow this win condition. You will always know which words are currently stolen. Infinite Uses
[null.]


10000th Poster gets a cake
#1333

1171

Good King but secretly sends killer guards at Firekitten every night with the deathnote below and is secretly permanently death and lynch immune.

deathnote


10000th Poster gets a cake
#1334

1172
“Perfect chaos”
Use all bastard mechanics in this thread,and secretly turn all clases into vanilla townies(good),survivors(neutral) or mafia goons(evil)


#1335

1773
Spiritualist who does not becomes the Revenant but still dies N1
The revenant message will still be show every day until the game ends for giggles


#1336

1174

The Crybaby
Neutral Special

Everyone loves babies! (Passive) - Immune to anything except lynching.
Babies Cry all the Time (Passive) - Must ostensibly whine and imitate a 5-year old baby in each post or will get modkilled. Must have 5 posts each day or will get modkilled.

Pacifier (Day Ability) - For the next 30 minutes, you may talk normally ignoring “Babies Cry all the Time”
Grow up (Day Ability) - Grow up and become “The Edgy Teen”. Only usable after 2 days have passed.

Diaper Change Time! (Night ability) - Occupy Target Player bypassing immunities and preventing visits to target player. (unlimited uses)

Die of Old Age after growing up as the Elderly Impolitically Correct.


Can’t you monsters make something balanced. :eyes: Too be continued…


#1337

1175
“Only masochist hosts allowed”
If this rolls,reroll every class 50 times,add a ramdom mechanic from this thread and make the game turbo.


#1338

1176

5th reroll we got this guys

Neutral Social


Fourth Wall, Breaketh! (Day) - Gain a passive from the host. What it is? Up to the host. 1 use.
Ether’s Hand (Day) - Steal a day ability from another player. This will remove their ability to use the day ability ,and you will have it instead. You will have the uses that they did at the start of the game. 1 use.
Slash of Lilac (Night) - Remove two words from a players win condition. They now have to follow this win condition. You will always know which words are currently stolen. Infinite Uses
[null.]


#1339

1177

The Edgy Teen
Neutral Special

"Noone understand me" (Passive) - Immune to anything except lynching.
Edgelord (Passive) - Must ostensibly imitate an edgy teen in each post or will get modkilled. Must have 5 posts each day or will get modkilled.

Reality Check (Day Ability) - For the next 30 minutes, you may talk normally ignoring “Edgelord”
Grow the fuck up (Day Ability) - Grow up and become “The Overworked Adult”. Only usable after 2 days have passed.

"I’m so deep" (Night ability) - Occupy up to 2 target players bypassing immunities and preventing visits to target player. (unlimited uses)

Die of Old Age after growing up as the Elderly Impolitically Correct.


This means that the Edgy Teen can roll separately from The Crybaby.


#1340

1178
oh god I rolled a hjasik class at least it was also discarded
FUCKOFF RNG I’M ALSO NOT DOING THAT AGAIN


named ethereal mage. No, you don’t have the spiky doorknob abilities.

This is the line for the new turbo



#1341

1179
Mage hunter
Named scorned with all ethereal mages as targets


#1342

1180

The Overworked Adult
Neutral Special

"I want to speak to a manager!" (Passive) - Immune to anything except lynching.
Know-it-all (Passive) - Must ostensibly point out how pro town he is playing in each post and each post must contain a criticism of another player or will get modkilled. Must have 5 posts each day or will get modkilled.

Chill Pill (Day Ability) - For the next 30 minutes, you may talk normally ignoring Know-it-all.
Grow up (Day Ability) - Grow up and become “Elderly Impolitically Correct”. Only usable after 2 days have passed.

Existential Crisis (Night ability) - Occupy up to 2 target players bypassing immunities and preventing visits to target player for 2 nights. (unlimited uses)

Die of Old Age after growing up as the Elderly Impolitically Correct.


#1343

We have a shitton of cards referring to Spiritualist and Revenant, but no classcard of both. I will be deploying those here if anyone seeks a quick reference.

1181

Spiritualist

Passive: Ritual

Dies night 1 and becomes a Revenant


#1344

#1182

How to copy and paste class cards from other posts:

Step 1 Highlight text:


Step 2 right click and open inspecc element
Step 3: Highlight
when the class you want is highlighted

Step 4 Copypasta to where you want it
Step 5 Make post

Named version of:

The Butler

Blue Dragon Offensive
Dutiful (Passive) - Immune to occupation and target changing.
Nightshade Wine (Day) - Poison The King, causing him to die tonight if not healed. The king will not be informed if he is poisoned. If the King is Good, you will commit suicide. - 1 use, available starting Day 2
Serve Wine (Night) - Occupy a player by getting them drunk. - Infinite uses
Concentrated Wine (Night) - Throw a party, occupying all players who visit you tonight (Bypasses occupy immunity). - 2 uses
Your objective is to defeat the Unseen or Cult, and any neutrals that seek to do you harm.


#1345

If you roll this slot, pick the Spiritualist (1181) first.

1183

Revenant

image
Neutral Killer

Dead (Passive)
The Revenant appears as dead, because they are. The Revenant cannot directly be targeted by any day or night abilities, because they are dead. The Revenant cannot vote. While the Revenant still exists the game will not end

Chilling Aura (Passive)
While you exist, every player shall know that you do by the message of “The haunting presence of a Revenant fills the castle” at every time a new day starts. Abilities that detect visiting players can detect the Revenant visiting their bound player every night.

Wailings (Passive)
You may speak to the living during the day, however you also talk to the dead (not the priest) by the use of a special PM, Discord channel, Yahoo! thread or whatever your hosts wishes to.

Soul Bind (Day Ability)
Bind your soul to a living player for the following night and the day after. The use of this ability during every day is mandatory. If this is not used, the same target from before is picked; if there was no target before, a random alive player is selected. If the target of “Bind Soul” is killed in any way while your souls are bound, you will cease to be(AKA Die). A Reaper receives 2 souls by reaping a bound player. - Infinite Uses

Haunt (Night Ability)
Haunt a player, giving them a heart attack and killing them, if they are immune a second haunt will kill them - Infinite Uses

Win Condition: Kill everyone who’s objective is not to survive (Reaper + Possessor wincon)