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Grand Idea FoL - Ashe's Version


#1166

998

Citizen Kang :crown: :shield:
Town Special

BEGONE Fiend (Passive) - Any player that claims that Citizens are unfun to play as will be dayvigged. In addition, your vote counts as twice the normal amount. An election for the new king will be held if you die.
Bastard Mechanic (Passive) - Add a random bastard mechanic to the game at the start of the game.

Screech (Day) - Instantly execute a player. (1 Use)
Post Restriction (Day) - Give a player a post restriction of your choice. (2 Uses)

Guard! (Night) - Summon a guard to protect a player. If they are not a member of the town, they will be occupied. (3 Uses)
Ultimatum (Night) - Remove all of the target’s abilities for the next cycle. (Infinite Uses)

Defeat every faction and any neutrals that seek to do you harm.

Crowned from all citizen classes.


#1167

999

One of either a Town Cop, Town Doctor or Town Firefighter.

1000

???

Random Random

This class will have two random passive, day, and night abilities chosen from random classes in the Grand Ideas thread.

Random wincon from a random class in the Grand Ideas thread.


#1168

1001

I was going to make a 1000th class gets a cookie class rip

Named scorned who has the 1000th class as a target.


#1169

1002

I’m So Sorry Geyde

Named Mercenary who starts with Geyde as their contract. If Geyde is not in the game, reroll this slot.


#1170

1003

Black Stache

Named Good King


#1171

1004 (Jerma Related)

JermaMoon
Neutral Offensive

Center of Gravity (Passive) - All abilities targeted to the players one above and one below you on the player list are instead directed to you. This bypasses immunities.
Celestial Body (Passive) - Immune to non-Jerma class abilities. Any killing abilities redirected to you by Center of Gravity will be redirected back to their owner, and will be guaranteed to kill them.

Satellites (Day) - All abilities targeting you for the cycle will fail. (1 Use)

Crush (Night) - Land on a player in the ring, crushing them under the force of
7.34767309 × 10^22 kilograms/400 - 500 pounds. This will kill them, unsurprisingly. (3 Uses)

Defeat all other Jerma Related characters.


#1172

1005

Flagellant
Hamlet Special

Rapturous (Passive) - When you bleed or are attacked and survive, heal 30 stress. Instead of dying when hitting the stress cap, your win condition is changed to Kill all who stand in your way.

Suffer (Day) - Transfer bleed from another player to yourself. You will gain one use in all limited abilities. (Infinite Uses)
Exsanguinate (Day) - If you are bleeding, kill a player silently and cure yourself of bleed, healing yourself from attacks for the rest of the cycle. Disable this ability after use. (1 Use)

The Lashes (Night) - Choose your night ability!

  • Lash’s Anger - Cause a player to start bleeding at a random point in the next day. You will not heal any stress if you target them with Suffer. (1 Use)
  • Lash’s Solace - Occupy a player, healing 20 stress if successful. (1 Use)
  • Lash’s Kiss - Heal yourself and another player. This will not cure bleeding that has been caused by the effects of Suffer. (2 Uses)
  • Lash’s Cure - Learn if the target player cannot win with you. (1 Use)

Defeat the scum faction and any neutrals that seek to do you harm.

Stress Stats

Gains
10 whenever a BD or Hamlet aligned player dies
20 whenever a BD or Hamlet aligned player is lynched
40 whenever YOU kill a BD or Hamlet aligned player

Heals
10 whenever anyone other than the aforementioned groups die
20 whenever anyone other than the aforementioned groups are lynched
20 whenever YOU kill a player not mentioned in the aforementioned groups.


When converted…


Penitent
Unseen Special

Rapturous (Passive) - Immune to death while bleeding. All bleeding effects will take an additional night to kill you. You will keep this passive if your class changes.

Endure (Day) - Grant all unseen members immunity to death for the cycle. (1 Use)
Rain of Sorrows (Day) - If you are alive tomorrow, bleed the two targeted players and yourself. (1 Use)

Punish (Night) - All other players who attempt to visit your target will be prevented and bled at a random point tomorrow. Fellow members of the unseen can visit unabated. (2 Uses)
Redeem (Night) - Cure all bleeding from players who are bleeding. The assassin will be able to target an additional player with Assassinate for each player who was cured tonight. This effect applies for the night this is used only. (1 Use)

Immune to stress effects.

Defeat every other faction and any neutrals that stand in your way.


Cult Alts!

1-Point
Reclaim (Endure) - Bleed yourself in order to give all cult members one use in all limited abilities. (2 Uses)
Exsanguinate (Exsanguinate) - If you are bleeding, kill a player and cure yourself of bleeding. This will not cure bleeding when used a second time. (0 Uses)

2-Point
Lashes of Mithras (The Lashes)

  • Ritual Dagger - Cause yourself to bleed in order to make all Cult members appear as the least suspicious result to investigative abilities, hiding their visits. You will die the next night if not healed. (1 Use)
  • Eternity’s Collar - Heal yourself and a non-cult member. If you save them from an attack not performed by the Cult, the Cult Leader’s next Brainwash will come off of cooldown after use immediately. (1 Use)
  • The Burden - Occupy a player. If they hammered a member of the Blue Dragon or the Hamlet, disable all of their abilities if they are either Blue Dragon or Hamlet aligned. (1 Use)
  • The Testament - Kill all players who visit you tonight reflexively. (1 Use)

@Mercenary


#1173

1006

The Observer, but is given a Possessor card until the end of D4, when they will be given their actual card. If they would be converted before then, they will not join the scum faction’s chat and will not be told who their team members are until they receive their true card.


#1174

1007

Simon Belmont
Smash Special

Vampire Killer (Passive) - Whenever you visit a class with a demonic or unholy flavor you will kill them bypassing immunities.
Versatile (Passive) - All night abilities must be used once each before being usable again. This passive is disabled if you are the only smash character alive.

Uppercut (Day) - Become untargetable by abilities for the cycle. (2 Uses)

Axe (Night) - Cause a player to die in two nights time. This cannot be healed. (Infinite Uses)
Cross (Night) - Occupy a player. (Infinite Uses)
Holy Water (Night) - Reveal the class of any player who attempts to visit your target. Can target self. (Infinite Uses)

Defeat all who would stand in your way.


#1175

1008

(If this slot rolls and there is no Pope, instead roll the Pope)

Cardinal
Vatican Support

Reconciliation (Passive) - As long as you are alive, all players who become religious will die in three nights time if they are not converted into the Vatican faction. They will not be notified of this.

Spread the Good News (Day) - Choose a word. All players who say that word today will become religious. You may not choose any variation of ‘vote’, any player’s name, or words shorter than four letters. (2 Uses)

Bless (Night) - The user of the factional kill tonight will be guaranteed to kill their original target. (2 Uses)
Martyr’s Honor (Night) - Kill yourself and two players bypassing all forms of protection. (1 Use)

Defeat every other faction and any neutrals that dare stand in your way.


#1176

1009

Pump Brother

Named Compulsive Even Day Vigilante


#1177

1010

Pump Brother

Named Compulsive Odd Day Vigilante


#1178

1011

Foreign Security Agent
Blue Dragon Investigative

Terrible Cover (Passive) - Every single one of your posts must have either a spelling or grammar mistake. You will keep this passive if your class changes.

Bribe (Day) - Make a player immune to conversion for the cycle. Can target yourself. (3 Uses)

Expert Investigation (Night) - Determine if a player is a member of the scum faction. (Infinite Uses)
Political Assassination (Night) - Kill the current king. Bypasses immunities if they talked shit about another country, and must be used in that case. (2 Uses)

Defeat the scum faction and any neutrals that seek to do you harm.


#1179

1012

Richter Belmont
Smash Special

Vampire Killer (Passive) - Whenever you visit a class with a demonic or unholy flavor you will kill them bypassing immunities.

Uppercut (Day) - Become untargetable by abilities for the cycle. (2 Uses)

Begone, Monster! (Night) - Unleash your fury. You may do an unhealable attack on a target which will kill them in two nights, an occupation on a target, and reveal the class of a target. (Infinite Uses - 2 night cooldown)
Castelvania Strut (Night) - Visit a player. This does nothing else. (3 Uses)
Defeat all who would stand in your way.


#1180

1013

The Kobold

Neutral Investigative
Pack Tactics (Passive) - Every player you win with that visits the same target at yours at night will be empowered
Sunlight Sensitivity (Passive) - All actions done against you in daytime renders their doer empowered
Hiding from Sunlight (Day) - Become immune to death this night. You must have a “yipp yipp!” on all your posts for this to work. - 3 uses
Dragonkin (Day) - If a player has posted less than 50 posts during the day, mark them. You will know their win condition after two cycles. - Infinite uses
The first rule of the Kobold Fighting Club is… (Night) - Determine if a player can win with you. - Infinite uses
Yipp Yipp! (Night) - Remove a post restriction from a player. They must say “yipp yipp!” every post instead. - 3 uses
Eliminate all players (not factions) with “eliminate” or “defeat” on their win condition

Yes I have done a neutral who can’t win with anyone that are not survivors or poorly done class cards
I’M A DEMON


#1181

1014

Lv. 35 Boss

City Mafia Special

That’s How Mafia Works (Passive) - Immune to death at night. Additionally, you will appear as a member of the Town to faction checks.

Clan Offer (Night) - Convert someone into a member of the City Mafia. You may have a maximum of 5 members of the City Mafia in total. [Infinite Uses]
Defeat every other faction and any neutrals that dare stand in your way.

1015

(If this slot is rolled without a Lv. 35 Boss, instead roll the Lv. 35 Boss)

Lv. 10 Hitman

City Mafia Killing

Level Up (Passive) - If the first Lv. 35 Boss dies, you will take their place. If you die, the oldest Lv. 1 Crook will take your place.

Take Out (Night) - Kill someone. [Infinite Uses]
Defeat every other faction and any neutrals that dare stand in your way.

1016

(If this slot is rolled without a Lv. 35 Boss, instead roll the Lv. 35 Boss)
(If this slot is rolled with a Lv. 35 Boss but without a Lv. 10 Hitman, instead roll the Lv. 10 Hitman)

Lv. 1 Crook

City Mafia Support

Loyalty (Day) - If either the Lv. 35 Boss or the Lv. 10 Hitman would be lynched today, instead commit suicide and kill the last voter. Cannot use when either the Lv. 35 Boss or the Lv. 10 Hitman have the highest amount of votes on them. [1 Use]

Protection Money (Night) - Occupy and heal a player. The Lv. 10 Hitman’s Take Out will bypass healing on this player. [Infinite Uses]
Defeat every other faction and any neutrals that dare stand in your way.


#1182

1017

Insane Vig
Blue Dragon Social

Trigger-happy (Passive) - You must use your day abilities every day on d2 onwards.

Why is this a BD role (Day) - Kill a player silently provided they have hardclaimed. (Infinite Uses)
Nuke (Day) - Kill a player bypassing everything provided they have made more than 100 posts during the game. (2 Uses)

Defeat the scum faction(s) and any neutrals that seek to do you harm.

(Converts into The Enforcer and social classes for other factions.)


#1183

1018

Bayonetta

Smash Killer
Charging Climax (Passive) - Every time you attack a player, your charge will go up by 25%. Once your charge reaches 100%, you will be able to use Infernal Climax. If you use it, the charge goes back to 0% and the process starts all over again. Current charge: 0%
Dancing Bullets (Night) - Attack a player. - Infinite Uses
Infernal Climax (Night) - Kill all players that visit you tonight. The victims cannot be healed nor protected from this attack. - 0 uses
Defeat all who stand in your way.


#1184

1019

Mafia Goon

Named Miller


#1185

1020

Geyde Stop Procrastinating and start writing on the ToL RP you literal dumbo :fire: :shield:
Blue Dragon Social

@Geyde (Passive) - You must ping Geyde at least once per day cycle in the main thread, even when dead.
I have a project (Passive) - All players who attempt to say why they haven’t been able to be active will be dayvigged.

REEEEE (Day) - Replace another player’s day abilities with this. They will not be notified. (Infinite Uses)

Last Ditch (Night) - Kill Geyde if they are in game. (1 Use)

Defeat the scum faction and any neutrals who seek to do you harm.


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