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Grand Idea FoL - Ashe's Version


#1146

Doesn’t work like that, the passive only activates if IT DOES SPAWN. Aka it won’t spawn in games without it however could spawn in games with it.

974
Butler but douses everyone who they occupy and serve party ignites


#1147

975

Fixed!

Named Prince


#1148

976

The Aarakocra

Blue Dragon Killer
Ability Score Increase - Dexterity (Passive) - Can use two actions per day or night for the first three cycles
Ability Score Increase - Wisdom (Passive) - Always knows how many players visited you last night
Flight (Day) - Fly into the skies. Attacks with a meele flavor (daggers, swords) are guaranteed to fail this cycle. - 1d4 uses
Talons (Night) - You are proficient with your unarmed strikes, which can kill a player. - 1d4 uses
Defeat the scum factions and any neutrals that seek to do you harm.

977

The Aasimar

Blue Dragon Support
Ability Score Increase - Charisma (Passive) - Occupy Immune
Celestial Resistance (Passive) - You are immune to attacks with a light damage or necrotic damage flavor. Includes Reaps and Possessions.
Light Bearer (Day) - Target player is immune to attacks with a meele flavor for the night. The scum factions will be notified of this. - 1d4 uses
Healing Hands (Night) - Heal a player for the night - 1d4 uses
Darkvision (Night) - Select a target. You will be notified of which factions visited your target last night - 1d4 uses
Defeat the Unseen or Cult and any neutrals that seek to do you harm.

978

The Dwarf

Blue Dragon Investigative
Ability Score Increase - Constituition (Passive) - One-time death immunity
Dwarven Resilience (Passive) - Immune to poison and bleeding
Dwarven Combat Training (Passive) - You will appear as a Killer to all checks.
Subrace (Passive) - Pick one subrace at the start of the game. This cannot be undone.
Tool Proficiency (Day) - If someone gets an item stolen while you are alive, it can be replaced through this ability - 1d4 uses.
Stonecunning (Day) - Exhume a player if they were cleaned. You will know their class and logs - 1d4 uses.
Darkvision (Night) - Select a target. You will be notified of which factions visited your target last night - 1d4 uses
Defeat the Unseen or Cult and any neutrals that seek to do you harm.

Subclass - Hill Dwarf

Ability Score Increase - Wisdom (Passive) - Always knows how many players visited you last night
Dwarven Toughness (Passive) - Death immune when it’s day.

Subclass - Mountain Dwarf

Ability Score Increase - Strenght (Passive) - Immune to AoE visit prevention.
Dwarven Armor Training (Passive) - When you die, reveal the death cause.

Subclass - Duergar

Ability Score Increase - Strenght (Passive) - Immune to AoE visit prevention.
Sunlight Sensitivity (Passive) - If converted to the Unseen or another scum faction, your subclass will change to this one. You can’t pick this subclass at the start of the game.
Superior Darkvision (Night) - Darkvision is replaced for Select a target. You will be notified of how many players of which factions visited your target last night - 1d4 uses


#1149

Damnit you, I was gonna make a dwarf.


979

The Halfling

Blue Dragon Special

Ability Score Increase - Dexterity (Passive) - Can use both actions per day or night for the first three cycles.

Brave (Day) - Become conversion immune for the night. [1d4 Uses]
Lucky (Day) - Target player’s action will be guaranteed to succeed tonight. [1d4 Uses]

Halfling Nimbleness (Night) - Hide behind a target, causing all actions targeting you to be performed on them. This will automatically fail if you hide behind a member of any scum faction. [1d4 Uses]
Naturally Stealthy (Night) - Spy on a target and discover which type of action they use tonight (host’s discretion). [1d4 Uses]

Defeat the Unseen or Cult and any neutrals that seek to do you harm.


#1150

980

Sisyphus

Neutral Special

Endless Task (Passive) - At the start of the game, and at the end of each day/night cycle, you must choose a day and night ability from the Grand Idea thread. You must use these abilities at every available opportunity or else you will be modkilled. You can use all your abilities once during their respective phases.

You win when you survive to complete your tasks for 5 cycles, or until the end of the game, whichever comes first.


#1151

981

The Bugbear

Blue Dragon Killer
Ability Score Increase - Strenght (Passive) - Immune to AoE visit prevention.
Ability Score Increase - Dexterity (Passive) - an use two actions per day or night for the first three cycles
Surprise Attack (Day) - Attack a player. - 1d4 uses
Sneaky (Day) - Make your visits immune to observers and observer-like abilities tonight - 1d4 uses
Long-Limbed (Night) - Attack a player. - 1d4 uses
Darkvision (Night) - Select a target. You will be notified of which factions visited your target last night - 1d4 uses
Defeat the Unseen or Cult and any neutrals that seek to do you harm.


#1152

Here, have a sneak peek of a little project I’m doing.


982

HORUS

Council Special

Council Leader (Passive) - Your vote counts for two. You will be announced as a Council Leader at the start of the game.

Leader’s Blessing (Night) - Protect yourself and target player from attacks tonight. [2 Uses]
Defeat the major scum faction and any neutrals that seek to do you harm.

983

CASTOR

Council Social

Gemini (Passive) - You share a night chat with [Player Name], who you know is POLLUX and a part of the Council.
Cry Out (Night) - POLLUX’s vote will secretly count as two tomorrow. [2 Uses]
Defeat the major scum faction and any neutrals that seek to do you harm.

NOTE: To prevent confirmation, [Player Name] will show as [REDACTED] upon flip.

POLLUX

Council Social

Gemini (Passive) - You share a night chat with [Player Name], who you know is CASTOR and a part of the Council.

Zeus’ Favour (Night) - CASTOR will secretly need one more vote to be lynched tomorrow. [2 Uses]
Defeat the major scum faction and any neutrals that seek to do you harm.

NOTE: To prevent confirmation, [Player Name] will show as [REDACTED] upon flip.

984

HEPHAESTUS

Council Killer

Workshop’s Flames (Night) - Light a fire under a player. The second time you perform this on a player, they will be occupied, and the third time, you will kill them. [Infinite Uses]
Craft Trap (Night) - Place a trap at a player’s house, killing one attacker in this order: Major Scum, Neutral, Minor Scum, Ally, Council. [2 Uses]
Defeat the major scum faction and any neutrals that seek to do you harm.


#1153

985
> # The Centaur
> Blue Dragon Special
Ability Score Increase - Strenght (Passive) - Immune to AoE visit prevention.
Ability Score Increase - Wisdom (Passive) (Passive) - Always knows how many players visited you last night
Fey (Day) - Discover if a player has a fey-themed class. Includes elves. - 1d4 uses
Charge (Day) - Using hooves will allow you to kill a random second player tonight - 1d4 uses
Hooves (Night) - Your hooves are natural melee weapons, which you can use to make unarmed strikes. If you hit with a hoof, the target takes bludgeoning damage equal to their death. - 1d4 uses
Equine Build (Night) - Transport two players that night - 1d4 uses
Defeat the Unseen or Cult and any neutrals that seek to do you harm.


#1154

986

The Twitch Streamer

Neutral Killer

Kappa (Passive) - Immune to death at night. Immune to poison/bleeding/similar.
SeemsGood (Passive) - At the start of the game, select two players. If one of them targets you with an ability, day or night, gain a use of your limited use abilities.

PogChamp (Day) - Force a player to shoot another player in broad daylight. [1 Use]
MonkaS (Day) - Target player will be forced to vote any player that reaches L-1 in a majority game (does not include voting you). Otherwise, target player will be forced to vote themselves. [2 Uses]

LUL (Night) - Make a target player attack themselves instead of performing their night ability. If the target does not die, their ability will go ahead as normal. [Infinite Uses]
CmonBruh (Night) - Attack a player that voted you today, bypassing everything. [1 Use]
Defeat all members of the main factions and any neutrals that stand in your way.


#1155

987

Twitch Chat
Neutral Social

TriHard (Passive) - Can only spawn if The Twitch Streamer (986) spawns. Immune to death once.
EZ Clap (Passive) - If you kill the Twitch Streamer, you will gain all of their abilities and your win condition will change to defeat all non-meme characters.

BabyRage (Day) - All votes on target player count as two today. (2 Uses)

PepeHands (Night) - Learn target player’s class. (Infinite Uses)
ForsenLUL (Night) - Kill a player, bypassing the Kappa passive. (2 Uses)

Survive to see the defeat of both of the main factions.


#1156

Ugh, I really wanna be able to host this when it reaches 1000 but I know I’ll still be hosting Scales of Justice :sob:


988

Mercy (558), but will be modkilled if someone mentions anything relating to the No Mercy song by The Living Tombstone.


#1157

989

The Disorganised King

Named Good King, but for as long as they are alive, logs and deathnotes will not be shown.


#1158

990

Z

Z Z
z (Passive) - Z Z zzZ z ZZZ zZ z z ZZ z Z zZzZ Z.
Z (Day) - z ZZz Zzzz zZZz zZ z Z Z zZ.
ZZz (Day) - zZZ zZZ Z Z ZzZ ZZZ z ZzZZ Zzz zz zZz z z.
zzz (Night) - zz zz zzz z zz z zz z zzzzz z Z.
zZzZzZ (Night) - Z z zZ ZZzZ z zZzZzZ zz Z zZ.
Zzz zZ Zz zZz zZZ ZzZ ZZ Z.


#1159

Wha-


991

Unique classes are no longer unique. Reroll this slot.


#1160

992 prince but is converted into the kidnapper with simlar abilities but if they jail they wont meet with the unseen (when unseen try to convert)


#1161

993


The Streamsniper

Named Scorned that always and only has The Twitch Streamer (986) as their target. If The Twitch Streamer is not in the game. Spawn one in.
Additionally, The Streamsniper is required to fortnite dance in thread after the Streamer’s death so they will get reported by the streamer.
Not doing so by the end of the next day cycle will instantly modkill them and if they won. Will not give them the win


#1162

994

lıɐus uʍop ǝpısdn.

image

˙ǝlqɐpɐǝɹun sıɥʇ ƃuıʞɐɯ ɹoɟ ƃuızıƃolodɐ ʇou ɯ,ı

˙ǝɔɐǝd uʍop ǝpısdn uı ʇsǝɹ ˙ɔıɟɟıɹǝʌɐpɐɔ ǝq plnoʍ pɹoʍ ʇɐɥʇ ǝɹɐ ʎǝɥʇ pɐǝp ʍoɥ ǝqıɹɔsǝp oʇ pɹoʍ ɐ ǝsn oʇ pɐɥ ı ɟı ˙pɐǝp ʎɹǝʌ `ʎɹǝʌ ˙pɐǝp ǝɹɐ ʎǝɥʇ ʍou ˙ǝɹǝʍ ʎǝɥʇ ʇsɐǝl ʇɐ ɹo

˙llɐ sn oʇ uoıʇɐɹıdsuı uɐ ǝɹɐ ʎǝɥʇ ʎlnɹʇ ˙pǝɹǝʌǝsɹǝd ǝʌɐɥ ʎǝɥʇ ʇnq ˙ʎlʇɐǝɹƃ pǝɹǝɟɟns sɐɥ lıɐus uʍop ǝpısdn `ʎlnɹʇ ˙sɹǝʇʇǝl lɐʇıdɐɔ ǝlpuɐɥ ʇ,uɐɔ ʇxǝʇ sıɥʇ dılɟ oʇ ƃuısn ɯ,ı looʇ ǝɥʇ ǝsnɐɔǝq uoıʇɐzılɐʇıdɐɔ ɹǝdoɹd ʇnoɥʇıʍ ǝɟıl ɐ ˙ǝɟıl uʍop ǝpısdn uɐ ˙ǝɟıl ǝƃuɐɹʇs ɐ ˙ǝɟıl ƃuıʇıɔxǝ uɐ pǝʌıl lıɐus uʍop ǝpısdn

Named Physician. Converts to the Ticking Snail 1480.


#1163

995

@eevee delet this

named reaper


#1164

996

Emoji Mountainous :star: :shield:
Mafia Social

The Worst Setup Ever Desgined by Human Hands (Passive) - You can use both day abilities in a single day. As long as you are alive, all abilities that offer deals will have the same flavor.

Abomination (Day) - Target player can only use emojis in their posts for the rest of the day. If they break this restriction, they must only use emojis in their posts for the entire game. Cannot target the same player twice. (Infinite Uses)
:wink: (Day) - Offer a player a deal. If they accept, they will gain access to Abomination permanently and will die if they do not use it at least once per day. (Infinite Uses)

Defeat all who would stand in your way.


#1165

997

Big Gayde

Neutral Social
Mask of Many Faces (Passive) - If you are executed by the court, you may appear as a class of your choice. You must submit this class to the host before you are executed. You may choose the class at any time and change it at will.
Trickery (Passive) - Immune to being occupied at night. Additionally, the night after your execution, all players who voted to execute you will be redirected to visit themselves.
No Me (Day) - You may decide the lynch today, bypassing everything. This may not be used until day 5. - 1 use
Costume Examination (Day) - Learn the faction of the player you Masquerade as at the end of the night, if you use it. This ability is affected by framing, unlike Masquerade. - 2 uses
Masquerade (Night) - Appear as the class, faction and type of your target to investigations tonight. Abilities that change the apparent class of your target will not affect Masquerade. Additionally, if you die tonight you will also appear as the class. You will not know the class of your target. - Infinite uses
Hide (Night) - Become immune to death tonight you coward. - 2 uses
Your objective is to be executed for treason.