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Grand Idea FoL - Ashe's Version


#1126

954

The Giant
Neutral Killer

Physical Specimen (Passive) - Immune to bleeding, death, occupation, and redirection. At the beginning of the fourth day gain two uses of Rampage.

Monstrous Presence (Day) - Prevent a player from using abilities for the cycle. (2 Uses)
RAGE! (Day) - Your abilities will bypass immunities for the night. (2 Uses)

Crush (Night) - Kill target player. (Infinite Uses)
Rampage (Night) - Kill target player and all players visiting them. Can target yourself. (2 Uses)

Defeat all opposition in your way to the belt.


#1127

955

Missionary :star:
Blue Dragon Special

Light’s Providence (Passive) - Your converting abilities bypass immunities only against non-leader scum and non-nk neutrals.

Smite (Day) - Make a player immune to conversion until they are healed. They will die in two days unless healed. (3 Uses)

Convert (Night) - Change a player into their respective Blue Dragon class if they are scum-aligned. Otherwise turn them into a Crusader. (Infinite Uses, 1 night cooldown)
Purify (Night) - Silence a friendly minion. Draw a card. (Infinite Uses)

Defeat the scum faction and any neutrals that seek to do you harm.

Converts into the Zealot, the Cult Leader, and any special class conversion for the rest.


#1128

>Use it at night
>Day ends
>Oh look it's been a day
>Convert 2 nights in a row
>Win D3 due to numbers

Also that sniper seems pretty op, potential to get massive kill counts(and probably will)

956
Death immune sheriff that can target 2 people every night, can find all scum, and tailor/framing abilities don’t affect him.


#1129

957

Point Guard
Blue Dragon Social

Keeper (Passive) - You are anonymously revealed as the Point Guard at the beginning of d2. If you die either your target or a random blue dragon will become the new Point Guard.

From Downtown (Day) - If target player is Blue Dragon aligned, you will die and they will become the new point guard. If not, kill target player in broad daylight. (Infinite Uses)

Defeat the scum faction and any neutrals that seek to do you harm.

Immune to conversion


#1130

958

Mafia Goon who must make at least one reference to the Godfather each day


#1131

959

Consigliere but part of the Blue Dragon


#1132

960

Communicator
Blue Dragon Social

Sleepover (Passive) - Each player will have a private night chat with the player below them in the player list.

Party! (Day) - All players who ping you today will be added to your private night chat. (1 Use)

Defeat the scum faction and any neutrals that seek to do you harm.


#1133

961

InConnunicator
Unseen Social

Sleepover (Passive) - Each player will have a private night chat with the player below them in the player list.

Party! (Day) - All players who ping you today will be added to your private night chat. (1 Use)

Defeat the Blue Dragon, the Green Kraken, the Town and any neutrals that seek to do you harm. Converts to and from the Communicator (960)


#1134

962

Binary Scorned

Named Scorned that must see two classes whose selection numbers contain a 1 or 0 executed. If one or less applicable targets are in the game, reroll this class.


#1135

963

Octal Scorned

Named Scorned that must see two classes whose selection numbers contain a 0, 1, 2, 3, 4, 5, 6 or 7 executed. If one or less applicable targets are in the game, reroll this class.


#1136

964

Scroned

Named Scorned that must see two classes whose cards contain spelling mistakes executed. If one or less applicable targets are in the game, reroll this class.


#1137

965

Hexadecimal Scorned

Named Scorned that must see two classes whose selection numbers contain a 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E or F executed. If one or less applicable targets are in the game, reroll this class.


#1138

Hang on a sec

Isn’t that just every class :thinking:


966

Judas Priest

Same as original Priest, and the player will see a normal Priest card, but their revived target will be converted to the largest scum faction regardless of conversion immunities.


#1139

967

Saulus Priest

Unseen Support

Same as original Priest, and the player will see a normal Priest card, but their revived target will be converted to the largest town faction regardless of conversion immunities.


#1140

968

Jesus Priest

BD Support

Same as original priest but their revive is an infinite use night ability that can be used n2 onward that instead of immediately reviving players it instead will revive them two nights after the initial use.


#1141

969

Demon Lord Zeraxos (723) | Jerma Related


#1142

970

Mystallica

Same as Mystic, but all posts must contain either the word “fuel”, “fire”, or the phrase “that which I desire”, including Telepathy and Mind Link messages. Failure to comply three times will result in a modkill.


#1143

971

Paranoid Sniper (946) but aligned with BD


#1144

972
Mystallica (970), but douses everyone she links and is a neutral killer. Ignites by sucessfuly rickrolling someone (the host also counts).


#1145

how do they ignite?


973

Smokey the Bear
Neutral Support

Fire Safety Manager (Passive) - Can only spawn in any games with arsonist type roles. Immune to the effects of dousing. While you are alive, the arsonist roles in question can target an additional player with their effects.

Only You Can Prevent Forest Fires (Day) - Learn if a player is doused in gas. You will receive a positive check if they are either doused or the arsonist. (Infinite Uses)

Put out (Night) - Clean the gas off of a player if they are doused. This will also prevent them from being doused for the night. You will be notified if either of these effects activated. (Infinite Uses)
Rage (Night) - Attack a player. If they are an arsonist-type role this will bypass immunities. (1 Use)

Survive to see all fire related roles die.