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Grand Idea FoL - Ashe's Version


#752

599

Dr. Junkenstein


You’ll regret the day you laughed at Dr. Jamison Junkenstein!
You are the Unseen Vengeful Rolestopper !
Frag Launcher (Passive) - If you hammer a Blue Dragon , Town or Green Kraken member and you are attacked the coming night, then you will also kill your attacker.
Total Mayhem (Passive) - You will also kill your hammerer if you are lynched.
Concussion Mine (Day) - Prevents a target from using their day ability in the current day. - 3 uses.
RIP-Tire (Day) - During the Lynch Phase, you may comment “ Fire in the hole! ” to be given a day-vig that will be usable only when you die. To use it, type “ Rest in Pieces! ” and name your target. You can have more than one dead day-vig stocked up. - 1 use.
Steel Trap (Night) - Prevents all players from visiting your target, cannot be used consecutively on the same player. - 4 uses

Fucking tumblr pics


#754

600

Bastion

OWBastion
Bwee, hoo hoo, bwoo.
You are the Blue Dragon PGO and Mason !
Configuration: Sentry (Passive) - If you hammer an Unseen, Cult, Mafia, Newtwal, Love, Furry, Literature Club, Abyss, Vatican or 4chan member in the Sentry Mode, you will become death immune for the coming night.
Configuration: Recon (Passive) - If you hammer an Unseen, Cult, Mafia, Newtwal, Love, Furry, Literature Club, Abyss, Vatican or 4chan member in the Recon Mode, you will be allowed to night kill a player outside their wagon.
Ironclad (Passive) - You will share a chatroom with Torbjörn, who you know is aligned with the Blue Dragon. If Tobjorn didn’t spawn, you will be notified. If more than one Tobjorn spawns, you will have individual chats with each one of them.
Reconfigure (Day) - Swaps between the default Recon mode and the Sentry mode. Any player visiting you in the sentry mode will be killed but you cannot be healed nor protected in this form. - Infinite uses.
Configuration: Recon (Day) - Once during the Lynch Phase, you can say “ Boo doo bo dee, boo dee! ” and both of your configuration passives will activate regardless if you hammered an Unseen, Cult, Mafia, Newtwal, Love, Furry, Literature Club, Abyss, Vatican or 4chan member.
Self-Repair (Night) - Grants death immunity for the night, even if you are in the Sentry Mode. - One use.


#755

601

Occultist
Hamlet Investigative
500px-Occultist

Forbidden Knowledge (Passive) - When you use any of your abilities, you gain 10 stress.

Dark Ritual (Day) - Learn the target player’s faction. (Infinite Uses)

Wyrd Reconstruction (Night) - Attempt to heal a player. (Infinite Uses)

  • Heal a player for tonight and the day cycle. (2/8)
  • Heal a player. (5/8)
  • Bleed the player. They will die in two nights if not healed. (1/8)

Abyssal Artillery (Night) - Target two players, Learn if they can win with each other. (Infinite Uses)

Stress: 0/200

Stress Mechanics

When stress = 200, you will commit suicide

Gain 10 stress whenever a town-aligned player dies
Gain 20 stress whenever a town-aligned player is lynched

Lose 20 stress whenever a scum-aligned player dies
Lose 40 stress whenever a scum-aligned player is lynched
You will lose ALL stress when hammering a scum-aligned player


when converted…


Heretic
Unseen Investigative

Abandon Hope (Passive) - When converted, you can select a player. All of their stress gains will be doubled until you die.

Weakening Curse (Day) - Target player will receive incorrect feedback for their abilities tonight. (2 Uses)
Unspeakable Commune (Day) - Learn who target player visited last night, and who visited them. (2 Uses)

Abyssal Artillery (Night) - Target a dead player. You will learn who visited them on the night they died. (2 Uses)


Cult Alts!

Can take any ability from the original. They all cost 1.


#756

602


#759

603

404


“Target acquired!”
You are 404, the Blue Dragon Supprotive Suicide Bomber!
Fusion Cannons (Passive) - For every night kill you perform or an Unseen, Cult, Mafia, Newtwal, Love, Furry, Literature Club, Abyss or 4chan member you hammer, you gain an additional use of one of your abilities.
Micro Missiles (Day) - Protect a player from all harmful effects today and tonight. - One use.
Self Destruct (Day) - Once during the Lynch Phase, you may say “ Nerf this! ” and choose to strongman kill up to a third, rounded down, of the players on your wagon. Using this will also cause you to die.
Defense Matrix (Night) - Grants you and an additional player immunity to night kills and day kills the coming day as well. - 2 uses.
Boosters (Night) - The performer of tonight’s factional kill will die if they attack the targeted player. The attack will also be prevented from killing the player. - One use.


#768

604
Free to play
If this slot rolls all Overwatch classes will have their name changed to a character from Paladins that resembles said character.

The Fool


#769

605

Orisa

OWOrisa
“Your safety is my primary concern.”
You are Orisa, the Unseen PGO and Claim Vigilante !
Fusion Driver (Passive) - For every night kill you perform, you may also kill up to one additional target who have fully claimed. If you have hammered a Blue Dragon, Green Kraken or Town-aligned player during the day, then you gain another use of Protective Barrier.
Protective Barrier (Day) - Grants day immunity to an Unseen Member. - 3 uses.
Supercharger (Day) - Once during the Lynch Phase, you can say “ Cease your resistance! ” to guarantee the success of every Unseen member’s actions. - 1 use.
Halt! (Night) - Redirects a player to another target. - 3 uses.
Fortify (Night) - You will kill any player visiting you tonight. - 2 uses.


image
WHAT IS DIS.


#770

606
If this slot rolls test the waters will be in effect. This will be notified at the beginning of the game.


#771

607
Old alchemist, but their emerald potions will be secretly redirected to the prince or one of his variants.


#772

608

Hard-mode Fool

Has no abilities
Goal: Get lynched D3 or earlier.


#773

609 & 610

The Alchemist

Kingdom Special
Coagulate (Passive) - Immune to infection and bleeding.
Brew Potion (Day)- Brew a potion, each potion must be brewed once before you can brew the others again. [Infinite Uses]
Apply Potion (Night) - Use the potion you have brewed. You may save it if you wish. [Infinite Uses]
Potions:

  • Truth Potion: Discover whether a player is a member of the infected or not.
  • Tar Potion: Occupy a player, you will be occupy and redirection immune while using this.
  • Health Potion: Heal a player, preventing their death tonight and curing bleed and infection.
  • Poison Potion: Attack a player, if they are a member of the Kingdom, you will commit suicide instead.

Blue Dragon Wincon


The Infected Alchemist

Infected Special
Coagulate (Passive) - Immune to infection and bleeding. You can use both day abilities on the same day.
Spread (Day) - Infect a player with a stronger strain of the Gor Serum, killing them in two nights time. [1 Use]
Brew Potion (Day) - Brew a potion, each potion must be brewed once before you can brew the others again. [Infinite Uses]
Apply Potion (Night) - Use the potion you have brewed. You may save it if you wish. [Infinite Uses]
Potions:

  • Truth Potion: Discover a player’s class, if they are a member of the Kingdom.
  • Tar Potion: Occupy a player, you will be occupy and redirection immune while using this.
  • Health Potion: Heal a player, preventing their death tonight and curing bleed and infection.
  • Infection Potion: Cause a player to be infected with the Gor Serum sometime tommorrow, causing them to die in 2 nights unless healed.

Unseen Wincon


Kingdom = BD
Infected = Unseen


#774

611

(These classes cannot spawn in-game except by use of Martin Luther’s carry the mission. If 611 is rolled, instead use 602 Martin Luther).


#775

612

Ultra-hard mode fool

Has no abilities, and is revealed as an Innocent child at the beginning of Day 2.
Goal: Get lynched D3 or earlier


#776

613

Ultra-ultra-hard mode fool

Has no abilities, is revealed as an Innocent child at the beginning of the game.
Goal: Get lynched D1.


#777

614

Innocent Child
Blue Dragon Social
Get revealed as Innocent Child when they choose to.


#778

615

Easy mode fool

Passive - You have permanent Frame and Hide.
Goal: Get lynched


#779

616

Ultra Easy mode fool

Passive - You have permanent Frame and hide.
Passive - Investigators will be redirected to you as long as you live.
Goal: Get lynched.


#780

617

U-ultra Easy mode fool

Passive - You have permanent Frame and hide.
Passive - Investigators will be redirected to you as long as you live.
Passive - Eveveryone is forced to vote you D1, unless they have redirection immunity.
Goal: Get lynched.


#781

618
Fool, but when lynched converts a player of their choice into this same class.


#782

619
Fool but not fool