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Grand Idea FoL - Ashe's Version


#689

560

Ohne


“Embrace your inner desires.”
You are Ohne, the Unseen Doctor !
Caduceus Blaster (Passive) - You will gain an additional charge of Ressurect when you hammer a Blue Dragon, Town or Green Kraken-aligned player.
Angelic Descent (Day) - Prevents you from dying during the day. - 1 use.
Valkyrie (Day) - Once during the Lynch Phase, you may say “ Heroes never die! ” and reset your usage of Guardian Angel and Angelic Descent, while also causing your Caduceus Staff to be able to target three additional players. - 1 use.
Caduceus Staff (Night) - Heals an Unseen player tonight, preventing them from dying tonight or tomorrow at day. - Infinite uses.
Ressurect (Night) - Brings a dead Blue Dragon-aligned player to life and convert them into the Unseen equivalent of their old class, the charge will always be consumed regardless of circumstances. - 1 use.
Guardian Angel (Night) - Prevents you from dying this night. - 1 use.


#690

561

Mei

OWMei
“Our world is worth fighting for.”
You are the Blue Dragon Roleblocking Gladiator!
Endothermic Blaster (Passive) - If you hammer an Unseen, Cult, Mafia, Newtwal, Love, Furry, Literature Club, Abyss or 4chan member, you can choose up to two players outside their wagon to occupy tonight. Cannot be used alongside Icicle.
Icicle (Passive) - If you hammer an Unseen, Cult, Mafia, Newtwal, Love, Furry, Literature Club, Abyss or 4chan member, you can choose up to two players outside their wagon to prevent their voting and make them not count towards majority. Cannot be used alongside Endothermic Blaster.
Ice Wall (Day) - Resets all votes and prevents anyone but you and your target from being voted for the day - 2 uses.
Blizzard (Day) - Once during the Lynch Phase, you may quote five players with “ 冻住!不许走! ” and occupy all the the players you have quoted for the night and prevent them from using any more day abilities for the day. - 1 use.
Cryo-Freeze (Night) - Roleblocks a player for the night. - Infinite uses.


#691

562

Zenyatta

OWZenyatta
“True self is without form.”
You are Zenyatta, the Unseen Tailoring Janitor !
Orb of Destruction (Passive) - For every night kill you perform, your target’s abilities, logs, and alignment will be cleaned. If you hammer a Blue Dragon, Town or Green Kraken-aligned player you will make them flipless upon lynch.
Orb of Harmony (Day) - Sets an Orb of Harmony on an Unseen member, while the Orb is on them they will show up as Blue Dragon to alignment checks. - Infinite uses.
Orb of Discord (Day) - Sets an Orb of Discord on a Blue Dragon, Town or Green Kraken Member, while the Orb is on them they will show up as Unseen to alignment checks. - Infinite uses.
Transcendence (Night) - You may nightpost “Experience Tranquility!” and give night immunity to all Unseen Members while also making them all show as Blue Dragon Members to faction checks. - 1 use.


#692

563

Commander Reyes

“I’m not the one with the statue.”
You are Commander Reyes, the Blue Dragon Day Vigilante !
Hellfire Shotguns (Passive) - Gains an additional use of either Wraith Form when you succesfully kill a target or hammer an Unseen, Cult, Mafia, Newtwal, Love, Furry, Literature Club, Abyss or 4chan-aligned player.
Wraith Form (Day) - Silently kills a player at provided that they have claimed. - 3 uses.
Shadow Step (Day) - Silently kills a player during the Lynch Phase providing that they have posted more than 100 posts last day, bypassing all forms of immunities. - 1 use.
Death Blossom (Day) - During the Lynch Phase, you may say “ Die, die, die! ” and select two players. Later during the day they will be silently day vigged. - 1 use.


#693

564

Junkrat

OWJunkrat
It’s a perfect day for some mayhem.
You are the Blue Dragon Vengeful Rolestopper!
Frag Launcher (Passive) - If you hammer a Blue Dragon, Town or Green Kraken member and you are attacked the coming night, then you will also kill your attacker.
Total Mayhem (Passive) - You will also kill your hammerer if you are lynched.
Concussion Mine (Day) - Prevents a target from using their day ability in the current day. - 3 uses.
RIP-Tire (Day) - During the Lynch Phase, you may comment “Fire in the hole!” to be given a day-vig that will be usable only when you die. To use it, type “ Rest in Pieces! ” and name your target. You can have more than one dead day-vig stocked up. - 1 use.
Steel Trap (Night) - Prevents all players from visiting your target, cannot be used consecutively on the same player. - 4 uses


#694

565

Spiky Doorknob

Neutral Killer
Yikes, Spikes! (Passive) - You start the game spiked and will know everyone who viisits your spiked target. You may move your spikes to another player whenever you wish. Players who visit the spiked target will start bleeding and die in 2 nights if not healed, being notified at a random point the next day.
Can’t Touch This (Passive) - You will prevent everyone that visits the same target as you.
Cursed Knob (Passive) - You are immune to death, bleeding, occupation, and redirection. You may choose to gain a use of an ability of your choice(besides Sever Tendons) every time someone is successfully bled by Yikes, Spikes! You may have up to 2 passives active at a time and change which ones are active during the night. You start with Yikes, Spikes! and Cursed Knob active.
Death Threats (Day) - Send a player a private death threat message through the host. All visits will be prevented to them the first time you send them a message due to being scared from your threats. They will commit suicide the second time you send them a message. [3 Uses]
Sever Tendons (Day) - Learn your target’s class and disable one of their abilities or passives permanently. Yikes, Spikes! is disabled for the rest of the game. [1 Use]
The Heartthrob Doorknob (Night) - Force a player to visit the player with your spikes on them. This ability will become Hit Me! once you use Sever Tendons. [2 Uses]
Hit Me Daddy! (Night) - Make someone hit you so hard they die, bypassing redirection immunity(you live obviously because doorknobs are tough). [Infinite Uses]
You’re Such A Prick (Night) - Cause a player to bleed, causing them to die in one night if not healed. [1 Use]
You win when NEUTRAL KILLER GOAL


#696

566

Random NK from the NK suggestion competition thread.


#697

567

Random NK from the NK suggestion competition thread.


#698

568

My necromancer from the NK suggestion competition thread.

(Can’t copypaste through this medium)


#699

567

Meme Hunter

Named Knight who does not commit suicide if they use Cold Steel on a player who’s class name has the word “meme” in it (not case sensitive), regardless of that class’ faction, unless that class is “Meme Hunter”.


#700

568

Memes

Named Priest.


#701

569

Tirion Fordring
Neutral Killer

Divine Shield (Passive) - Immune to death once. You cannot be killed by members of the Blue Dragon. You will know the identity of your attacker whenever you are attacked.
Ashbringer (Passive) - Upon death on trial, grant your hammerer a single use day ability that kills a player in broad daylight. Upon death at night, your attacker will be smitten by GOD in two days if not healed.

Hammer of Wrath (Day) - Kill a player that has made more than 120 posts today. (2 Uses)
Blessing of Might (Day) - Target player will kill whoever they visit tonight, bypassing healing.

Purge (Night) - Attack a player. (Infinite Uses)

You win when all non-religious characters are dead.


#706

570

Rapper
Blue Dragon Social

Freestyle (Passive) - This passive only activates after you have added players to your neighborhood through Partnership. Your posts must rhyme with each other. Failure to do this will result in a warning. Three strikes and you’re outta business.
Partnership (Passive) - Whenever a player likes 5 or more of your posts, add them to your neighborhood chat during the night. Telling players in any way about this passive or asking for likes will result in a modkill. That’s not how we do it here!

Hot Fire (Day) - Only you and the target of this ability can be voted up for the rest of today. (Single Use)
Tweet (Day) - Send a message anonymously to all players. (420 Uses)

New Album (Night) - All players in your neighborhood that aren’t convert immune (Unseen/Cult are considered immune for this) become Rappers. Players that were immune get a copy of the class card (Single Use).

BD Wincon


Convert’s night ability does the same thing, but the new Rappers will be suspicious to all investigative results.

This class is explicitly bastard


#707

571

Immune to conversion.

Can only be visited by town/BD/green kraken once as well after revealing.

Signature will be active after being the first accuser on the wagon that executed a member of the scum faction. Effects resolve after the trial


#708

572

Incoming Longpost

Highwayman
Hamlet (town) Special
Hwy

Duelist’s Advance (Passive) - After successfully killing a member of the scum faction with any your day/night abilities, you will kill your next attacker at the cost of your life, bypassing immunities.
Bandit’s Sense (Passive) - Players who visit you will not be able to be visited by other players.

Tracking Shot (Day) - Learn who the targeted player visited last night. (2 Uses)
Open Vein (Day) - Cause a player to bleed. They will die in two days if not healed. (2 Uses)

Point-Blank Shot (Night) - Kill all players who visit you tonight preemptively. You will be immune to conversion. All stress gains / losses are cut in half. (2 Uses)
Wicked Slice (Night) - Attack a player. (1 Use)

Stress: 0/200

Stress Mechanics

When stress = 200, you will commit suicide.

Gain 20 stress whenever a town-aligned player dies
Gain 40 stress whenever a town-aligned player is lynched
Gain 50 stress whenever YOU kill a town aligned player

Lose 10 stress whenever a scum-aligned player dies
Lose 20 stress whenever a scum-aligned player is lynched
Lose 75% stress whenever YOU kill a scum-aligned player


When converted…


Criminal
Unseen Offensive

Unparalleled Fitness (Passive) - Can use both night abilities in the same night.

Grapeshot Blast (Day) - Select two players. They will be prevented from using any night abilities tonight. This has 20% accuracy individually. (2 Uses)
Connections (Day) - Prevent a player from voting for the rest of the day. They will not know this. (Single Use)

Pistol Shot (Night) - Mark a player. When targeted by Hidden Blade, they will bleed to death in a single night. When targeted by Grapeshot Blast, it will have 75% accuracy instead. (Infinite Uses)
Dirty Work (Night) - Kill a player who has made less than 20 posts today. (2 Uses)

This class is not affected by stress, as they are dedicated to their mission even when facing their potential death.

Unseen Wincon


This class becomes the invoker when converted into the cult.

Cult Alts!

All alts cost 1 point

Cannot take Point Blank shot

Rend for the Old Gods (Open Vein alt) - Cause a player to bleed uncontrollably. They will die in two days if not healed. When used a second time, you will die at the end of the next day. (2 Uses)
Enforcer’s Presence (Bandit’s Sense alt) - All members of the Cult are immune to occupation and redirection. Your visits will be guaranteed.
Headhunt (Wicked Slice alt) - Attack a player who is bleeding. Bypasses healing. (Single Use)
Tracking shot stays the same.


When converted into the Abyss, becomes the Nameless



#709

573

Curator
Neutral Special

Ancient Curse (Passive) - Immune to death at night once. You cannot target the starting King with any of your abilities.
Boundless Knowledge (Passive) - You will learn how many members of each faction there are at the beginning of each night.

Gaze (Day) - Discover a player’s faction. This will always be correct. (2 Uses)
Regulate (Day) - If there is only one member alive on one of the main factions, kill a player silently. (Single Use)

Haunt (Night) - Force a player to target you tonight. You will be death immune to their attacks. (Infinite Uses)
Insidious Rune (Night) - Frame a player. (Infinite Uses)

You win when the winning faction only has one player alive. This does NOT include the Starting King.


#710

574

The Therapist

Blue Dragon Investigative

Night Ability (Confess) - See if your target has done anything wrong.(Infinite Uses)
Night Ability (All Ears) - Target 2 players and see who’s more powerful.(2 Uses)
Goal: Blue Dragon’s goal.

The Psychologist

Unseen Investigative

Day Ability (Mind of A Killer) - See if the target is an Killer class.(2 Uses)

Night Ability (Manipulate) - Decide who your target targets tonight. Their visits will be hidden. They will still be able to perform their night action and your night action at the same time.(Infinite Uses - Only works on Killer classes - Only killing abilities will be used.)
Night Ability (Eavesdrop) - See what your target did the night before.(2 Uses)
Goal: Unseen’s goal.

Wrong Doings

  • Your target was prevented from visiting their target.
  • Your target attacked someone.
  • Your target redirected someone.

Powerful Meter

Special > Investigative
Investigative > Support
Support > Social
Social > Killer
Killer > Offensive
Offensive > Special


Town and Soldout wins! SFOL41: [Ashe's Version] Grande Idea!
#711

575

Frostbite


“The world ends with you.”
You are Frostbite, the Unseen Roleblocking Gladiator !
Endothermic Blaster (Passive) - If you hammer a Blue Dragon, Town or Green Kraken-aligned player, you can choose up to two players outside their wagon to occupy tonight. Cannot be used alongside Icicle.
Icicle (Passive) - If you hammer a Blue Dragon, Town or Green Kraken-aligned player, you can choose up to two players outside their wagon to prevent their voting and make them not count towards majority. Cannot be used alongside Endothermic Blaster.
Ice Wall (Day) - Resets all votes and prevents anyone but you and your target from being voted for the day - 2 uses.
Blizzard (Day) - Once during the Lynch Phase, you may quote five players with “ 冻住!不许走! ” and occupy all the players you have quoted for the night and prevent them from using any more day abilities for the day. - 1 use.
Cryo-Freeze (Night) - Roleblocks a player for the night. - Infinite uses.


#712

576

-Neutral offensive
Sellsword.


#713

577

-Neutral offensive
Sellsword.