EDIT: Thread renamed so that I can add new changes as replies in the future.
Here’s a list of changes that are now in the class cards to be used in FoL/SFoL games. If I messed something up or something needs clarification, feel free to ask about it!
- There is now a hard limit of between 2 and 4 neutral classes in a game, excluding a Cowardly King.
- Occupy immunity now grants target changing immunity.
- Crimson Potion now heals poison and bleeding.
- Added passive Coagulate:
Coagulate (Passive) - You are immune to bleeding and nightshade poison.
- Added passive I am the Liquor:
I am the Liquor (Passive) - Immune to being occupied at night.
- Magical Barrier now blocks conversion on it’s target.
- Deception removed.
- Added passive I am the Liquor (see Alcoholic).
Fool & Mad King:
- Added passive Trickery:
Trickery (Passive) - Immune to being occupied at night.
- Spike Traps and Cult Alt Blood Traps removed.
- Added Bear Companion:
Bear Companion (Night) - Summon a bear to protect you from all attacks at night. The attackers will be dead in the morning (Bypasses night immunity). You will be death and conversion immune. - 3 uses
- Added Cult Alt for Bear Companion:
Blood Wall (Night) - Create a wall of blood to protect yourself from attacks. You will be death immune. - 2 uses
- Telepathy now has 2 uses.
- Added passive Fanatic:
Fanatic (Passive) - Immune to being occupied at night.
- Class added:
Traumatic (Passive) - If you are killed at night, your killer(s) can’t use any killing ability the next night, and lose an extra use of the ability they used to kill you if it has limited uses.
Smokescreen (Passive) - You appear to be the class of your killer if you are killed at night. In the case of multiple killers, the class you appear as is randomised between them.
Cover-up (Day) - If you are investigated tonight, you will appear to be a member of the Blue Dragon. - 2 uses
Intervene (Night) - Get in someone’s way, making them target you tonight. - Infinite uses
Death Wish (Night) - Mark yourself for death. Players who attack you tonight or tomorrow night can’t be prevented from doing so, no matter what. (Bypasses all immunities including visit immunity, prevents all statuses that would stop them from attacking you like occupation or redirection) - 1 use
Be killed at night.
- Bear Companion renamed to Spike Traps.
- Imprison now prevents visits to the imprisoned target.
- Will-o-Wisp is has been changed:
Will-o-Wisp (Night) - Uncage a Will O’ Wisp, lighting your room. If someone visits you at night, the player you targeted will have your visitor revealed to them. - 3 uses
- Telepathy now has 2 uses.
Scorned & Begrudged King:
- Frame/Contraband now has 3 uses.
- Added the Dutiful passive:
Dutiful (Passive) - Immune to being occupied at night.