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[FM] 2d3 II - Title Game - Mafia Concedes


#524

I got severe all-stars Mountainous flashbacks with this game by the way. :smile:


#525

Isn’t C1 just balanced setup with 6 villages cop 3 mafia but with one less mafia


#526

carried


#527

I saw it coming with the actions lined up and enforced plurality to be honest.


#528

Plurality should only be used D1 imo and majority after that


#529

Fixed cycle length keeps it easy for me to host.


#530

Majority but don’t flip it until a certain time?


#531

That’s basically plurality but now everybody needs to be on the same page to cause a lynch.

I’d like to keep it this way.


#532

technically not

it’s majority but days don’t end till a certain time. For example

In a game I www in recently, this is what happened when we reached majority

A lynch lock!
Phase change will up sometime soon. I still need my zzzz

You may talk in the meantime


#533

It’s worth pursuing. I’d only do those at every 12 hour interval though or it still wouldn’t work.


#534

Annoying part of the game is when they didn’t tell us that was a mechanic :frowning:


#535

Quick hammer exists


#536

It still would. Set eod two days. Don’t flip until 2 days.


#537

But being in “twilight” for so long without meaningful votes anymore just seems unfun. 12 hour periods are at least not too long and maintain the cycle length manageable.


#538

I think it’s more important whether something will be ran at all, since so far I got all on MVP now and only no MVP votes. :smile:


#539

tbh hippo is the real mvp here


#540

They should be able to do both, at the very least when there is only one left but probably just all the time :man_shrugging:


#541

Also @Geyde @H_Hjasik can you two get more visually different profile pics please


#542

/vote Isaac MVP


#543

In your classcard. :eyes: