This should help with the noble. But is primarily to make similar things consistent when possible and cut down on unnecessary information.
for when the ability does nothing:
[x] did not require assistance
after stopping an attack/delaying a death:
You saved [x] from death!
Bleeding/Poison for phys/alch is unchanged.
After a failed attack:
[x] Survived your attack!
It doesn’t matter why they survived. If you attack someone and the next day they aren’t flipping (or reaped in the case of reaper) then you get this message. This is only when the attack resolves but doesn’t lead to a death, occupy does not return this.
I’ll add more if I come up with more, or if someone else