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[Class Suggestion] The Priest and The Heretic (v2)


#1

Updating this old idea because we could really use another Blue Dragon Social class, and we already have artwork for the Priest so we’d only need some for the Heretic.


The Priest
Blue Dragon Social

Devout (Passive) - Your voice may not be tampered with. (Icy Touch, Distract, Troll Box, Mental Blur, etc. will not work on you.)
Enclave (Passive) - All members of your enclave may chat at night.

Shepard (Day) - Add a player to your enclave. (Infinite uses)
Excommunicate (Day) - Remove a player from your enclave. (Infinite uses)

Blessing (Night) - You may bless a player, protecting them from all negative social effects (Icy Touch, Distract, Troll Box, Mental Blur, etc. will not work). The blessing will stay on the player until you bless someone else. (Infinite uses)
Anoint (Night) - Prevent all day abilities from affecting your target tomorrow (includes Decide Fate). Does not prevent day actions that take effect the following night. (3 uses)

Defeat the Unseen or Cult, and any Neutrals that seek to do you harm.

Converts into The Heretic.


The Heretic
Unseen Social

Hearsay (Passive) - As long as you are alive, the Unseen will have a separate chat tab with which to talk during the day. At night, members of your enclave may talk.
Dogma (Passive) - Your voice may not be tampered with. (Icy Touch, Distract, Troll Box, Mental Blur, etc. will not work on you.)

Impersonate (Day) - Your next whisper will appear to be from your target. They will be unable to send or receive whispers until this occurs, and during this time you will receive all whispers meant for them. They will not be informed that this is occurring. (2 uses)
Scheme (Day) - If your target is not in your enclave, add them. If they are, remove them. (Infinite uses)

Mislead (Night) - Any day abilities your target attempts to use tomorrow will have no effect. (Infinite uses)
Scheme (Night) - Prevent all day abilities from affecting your target tomorrow (includes Decide Fate). Does not prevent day actions that take effect the following night. (3 uses)

Your objective is to Eliminate the Blue Dragon and any Neutrals who stand against you.


This now acts as a true neighborizer, able to add multiple people to its chat and maintain communications at night. This is very powerful if you’re good at deciding who to trust, but can come back to bite you if you aren’t.


Just Some (More) Ideas
#2

This is support. Also kinda seems boring.


#3

In my defense Socials are hard


#4

They are and I don’t blame you


#5

Also I have a better Priest and Heretic but it requires Noble be made almost exclusively around votes and for some reason people don’t like that


#6

cuz it’s boring


#7

Heavy disagree but whatever

Also Heretic is like 1000% social due to hearsay so it’s close enough


#8

Not how fun works

60% at most. Still close enough


#9

Nuke make a fun and balanced class go


#10

My priest is better OWO But it’s not social.

also priest converts into a soulcatcher not a heretic.


#11

Wrong

This one converts to a Heretic

No souls involved :slight_smile:


#12

But she isn’t always a heretic


#13

Well your wrong Soulcatcher is better your priest is poop.


#14

Soulcatcher is just a better name for QoL reasons


#15

Impossible. You should know by now that fun and balance are mutually exclusive


#16

Thank you for the constructive criticism :roll_eyes:

Old Soulcatcher wasn’t good to begin with anyways, so I’m really missing your point


#17

But but but
Kay make a fun class then make a balanced class


#18

No


#19

Maybe?


#20

Maybe