We all remember a year ago last time allies was a thing. No one wants a repeat of that. At the same time we also don’t want the King to be boring to play. Guards are great and play to his purpose as the one taking charge. Here are some ideas for secondary’s organized by type. If unspecified assume EK gets the ability and also learns if the target is Unseen/Cult
Investigative (3 uses each):
Enemies: Learn if target is Unseen/Cult - Basically the inverse of Allies, avoids the issue of screwing over neuts but is ultimately a bandage solution. By far the easiest to implement in this category.
Royal Follow: Learn who visits target player and who target player vists - Limited use follow. More inclined towards confirming others rather than finding scum. Might be too powerful. Alternatively it could just be a track OR a watch instead of both (as in one of those. Not a JOAT)
Eavesdrop: Learn if target player was in a night chat last night - Basically Enemies that gets a false positive on Prince and Mystic or the mystic target. MM would obviously still give a false negative
Support (4 uses each):
All of these have the potential issue of being a little boring sometimes
Assist+: Give target player death and conversion immunity. Learn if you save them with either effect. EK won’t give conversion immunity and will learn if they were converted that night
Escort: Give target player Occupy and Redirection immunity tonight. You will know if it does something. Might be problematic for overlapping with CW
Fund: Give target player a use of their limited use abilities. Doesn’t work on abilities that started with 1 use. Hard to implement on EK
Blockade: Prevent visits to target player. EK would have SS’s effect. Might be OP
Killer (2 uses each):
Order execute: Kill target player, bypasses night immunity. Announced if they actually die. - We’ve seen this one before. Nothing fundamentally different about it now.
Social (??? Uses each)
Private Contact (4 uses) - Whispers between you and target player are hidden tomorrow - Lets King collect info at Mystic speed potentially, not too much to say for GK but has additional utility for EK with allies.
Message (Unlimited uses) - Send target player a message. Exactly like the one Noble used to have before it became crier. Might be hard to implement on EK
Offensive (4 uses each)
For EK these cancel on an ally
Veto - Occupy target player.
Confiscate - Remove a use of target players ability’s. Doesn’t work on ability’s that started with 1 use
I’ll post more ideas as they come up. Discuss