Official Site | Discord | Steam | Twitter | Reddit | Twitch | FB | YouTube | Wikia

2.0.2 Patch Notes


#243

10% at the lowest, not highest
10% is weak. NKs should be power classes


#244

NKs ARE power classes. Hell, Reaper can win with 5 people left easily.

10% at the highest, single player “faction” should never be powerful enough to win half the time the scum faction does.


#245

that’s exactly why they should have a 15% win rate though, they’re a one-man team


#246

Which means multiple-man teams should have a much higher priority in terms of win percentage.


#247

True but 35% compared to only 15% is still much higher. It’s not like I’m suggesting that they have a 25% win rate


#248

And win rates help, but they shouldn’t be the only things that determine balance. Look at possessor. Most players agree that he was balanced at 3 jumps


#249

can you stop whining? NK’s balance is fine to me at least


#250

No we can’t


#251

i wasn’t referring to you dw


#252

we are literally incapable of not whining


#253

welcome to reality, everyone whines at every single thing nowadays they can find.

it sucks


#254

Naaa. It’s pretty awesome


#255

Wow holy shit we lost a ton of conversation here

Uh

10%


#256

Okay…
12,5% cuz why not.


#257

"Your argument is invalid because I am personally am happy for NKs when they win, even if I lose.

:thinking:


#258

a sentiment I agree with but is entirely unsatisfying to use in an argument


#259

Still, whenever you buff a class other classes by definition lose more. We shouldn’t avoid buffing entirely


#260

Damn I lost a bunch of likes, to recuperate my losses, please like this post to save my poor soul.


#261

Only if I can steel it afterwards for my own benifit


#262

you may steel one for each speeling mistake