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1.2.1 Patch Notes


#1

Quality of Life:

  • Did Not Change Probe Icon.
  • Added the type combinations to Flirt’s notification tab in the class cards.

General:

  • King can now talk during the self-defense stage of the trial.
  • Maid Spy & Cult Spy now carry over when a player’s class changes.
  • Added Pretender King.

Minor Class/Ability Changes

Mercenary:

  • Moved around descriptions in the class card.
  • Now only needs 6 brilders to win. Gets 10 gold for each one above 6 that they finish with.

Possessor:

  • Mind Control can now be used from the beginning of the day.

Pretender:

  • Family Matter renamed to Blood Test. In addition to discovering if a player is Royal, it will also give the same results as the Princess’ Flirt.
  • Fixed Kinslayer not being tagged as an attack.

Sorcerer:

  • Added Day Ability “Bomb Swap” - Move a bomb from one player to another one. Cannot target King. Infinite uses.

Major Class/Ability Changes

Alchemist:

  • Added back Coagulate and Stoneskin Potion.
  • Stoneskin Potion has 2 uses. Can no longer be used Day 1.
  • New Passive “Prepared” - Starts the game having used Stoneskin Potion beforehand. They will be death immune Night 1.
  • Can no longer target self with Crimson Potion.
  • Truth Potion now only tells you a player’s faction.

Pretender King:

  • Like normal Neutral King, but doesn’t have Guards!
  • Instead has Guards? - Makes Pretender King death immune for the night. 1 use.

Scorned:

  • Removed Stalk.
  • New Night Ability “Trickery” - If target player is executed tomorrow, they will appear as the chosen class. 2 uses.

Seeker:

  • Removed Identify.
  • New Night Ability “Reveal” - Discover who a player targets, and who targets them.

#2

A tragedy


#3

Delete this.


#4

Delete this ^


#5

Also, day defiling will be fun. A bit strong for skilled players, but still can net hilarious results.


#6

Yes. Just yes


#7

I’m disappointed


#8

It’s going to be funny when you defile the prince and then CC HIM


#9

“Prince jail and execute the faker”

Herbalist: “heyyyyyy”


#10

And then 2 players flip scorned


#11

It’s perfect


#12

You ruined it


#13

Massive Support for all of these


#14

These are all good changes, although Sorcerer probably was fine without it, but does eliminate the feel bad of having to bomb that alch or sellsword you random bombed day 1 or something.


#15

You bastard


#16

It stays as the Fool


#17

I like the name of new ability.


#18

I think the ‘non-killer’ neuts are near perfect now, just need to keep an eye on Alch (too powerful?) and Pretender (too weak?)


#20

This is actually amazing

Not the worst thing ever because Stoneskin is already there but now everybody is gonna whine about X class not being immune N1 so eh

Better but still not a fan of the goal

Also Guards? is pretty funny, so

Overall pretty positive patch I think


#21

:frowning: