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1.1.7 Patch Notes


#21

I assume this means that Assassin was never able to and it was a bug that CL could?


#22

Highly agreed with this.

I suggested this for FoL a while back but fol team didn’t use it.


#23

This patch is amazing for Masterminds!

THE CLASS CAP FOR BLUE DRAGON IN CLASSIC MODE HAS BEEN INCREASED TO 3 FOR NON-UNIQUE CLASSES.

YES! :smiley:

  • Probe icon changed.

The impact of this change on the game’s competitiveness, balance, fun and replay-ability cannot be overstatedstated. In fact there is no aspect of ToL it doesn’t improve so it would be pointless to elaborate further.

  • Voting and voting abilities are now disabled for the first 15 seconds of the day.

This is nice for Reaper, would be nice to disable chat for maybe 2 seconds also and let him chill during King elections.

  • The time left in the day after an execution has been increased to 20 seconds, and you can use abilities after the trial.

I never actually complained about this but I’m really glad it happened because as Prince it’s frustrating to not be able to whisper all the instructions you want because the timer ran out.

  • All abilities are disabled when there are 5 seconds left in the day.

I thought it was already like this?

The votes for King are now hidden

I felt disappointed when I read this, because I liked to try to scumread King election votes. However the royal blood change is probably the best way to address the confirm-ability of nobility problem so I cannot complain.

  • Players with Royal Blood will no longer be able to step forward before other players.
  • Votes for player with Royal Blood will now count twice compared to those without.

I think this is a clever idea.

  • Can no longer use Rupture during trials.

Eh, it was kind of weird to be able to stab the King when you are on trial lol.

  • Clear Mind reduced to 3 uses.

Cool!

  • Guards are now hidden to Gossip & Intrigue.

I guess I wasn’t the only Noble confirming King with Gossip haha.

  • Maid Spy reduced to 2 uses.

Thank God.

  • Fixed interactions between Will-o-Wisp and Puppet Strings.

Does this mean a player who is puppet-stringed will trip the wisp?


#24

YAAAAAAAAAAAAS lets go


#25

The wiki now has documentation on the most important change every patch :^)


#26

@Pug :stuck_out_tongue:


#27

Haha credit to @Pug then, still also to the devs for implementing it, this is huge!


#28

This is lit as fuck.


#29

Wow this feels fast! Nice work Boslof!


#30

I don’t see it


#31

Neither do I

Although the giant, full-screen, unclosable ad didn’t help


#32

Best change tbh.


#33

The wiki is doing an awesome job.


#34

The first 3 are back when we were trying to actually get a good icon. Now it’s just a meme


#35

9/11.


#36

Never forget.


#37

AHHHHHHHHHH MY IDEA GOT USED!!! <3 I’M SO ECSTATIC RIGHT NOW!!!
(more ecstatic that Royal Blood is no longer confirmable more than my idea getting used but oh my god I’m so happy!)


#38

I thought it was @Pug’s idea lol


#39

I’m sure other people suggested it too. I’m not taking credit for it being unique, I’m just happy it was put in XD

Edit: https://forum.imperium42.com/t/changing-royal-blood here’s my thread about it. Regardless, I’m happy. RB isn’t as instantly confirmable and non-uniques go up to 3.


#40

Good news