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1.1.5 Patch Notes


#142

CW is the prince best friend :slight_smile:


#143

First time I ever have said this but I’m now looking forward to play court wizard?

I always get it but now I’m probably going to struggle to get it because screw me


#144

Actually you should be very confused. Prince bypasses healing


#145

That’s a good thing. All abilities should have a downside

Again, there’s nothing wrong with that. Abilities shouldn’t be omniscient.

That’s the point of making it bypass everything though.

But that’s also what I dislike about it. Only power classes and NKs should have complex kits. CW should be an easy fake claim.

That’s a bit redundant though. Each ability on a class should be unique.

Yes, but it’s just a weaker heal. Physician is much better overall. There are already several abilities for protecting against attacks(defend, heal, shield, and king’s guard)


#146

Do none of you realize the CW has a second ability called Tornado that is much easier to confirm than any type of Empower?


#147

Or the fact that the Generic Empower is just as confirmable as the type based one?


#148

And the type based on has a downside too. It just doesn’t heavily benefit the Unseen and Cult.


#149

The main reason I’m against the type-based one is that it’s too complicated. Only power classes and NKs should have a complex kit. The generic empower one would also be easier to code and claim


#150

Yes, but the generic one is also more useful. The type-based one is a bit niche
EDIT: More versatile.


#151

Holy shit. I just broke down how it isn’t more useful.

I’m just gonna leave. I’m not gonna keep wasting my time repeating myself.


#152

Sure, the type-based one can be more useful for the different types, but the generic one isn’t limited on how it can be useful. And some of the type-based affects are already done by other abilities(immunity and protection), so while it is useful it is a bit redundant. It may not be more useful, but it’s still simpler and more versatile.


#153

Thanks for your patience! Do know the majority of the playerbase is happy with the game and the way the devs stay on top of things! :smiley:


#154

I meant that it’s more versatile, not more useful. Some of the affects are a bit niche(death immunity is just a weaker heal. The conversion immunity is just a limited version of clear mind) I would be fine with it if some of the effects were changed so they’re not redundant. Death immunity could be changed so it bypasses redirection/occupation immunity instead. Not sure what to do for the social classes though.


#155

Type-based is more versatile and useful.

I stated earlier that bypassing occupy immunity is extremely limited in usefulness.


#156

If Jolee Bindo was a game developer, he would definitely be Boslof. xD


#157

Who the fuck is Jolee Bindo?


#158

Jump to 2:30 for some quality footage of Bos coding in the patch


#159

A guy from the Knights of the Old Republic game


#160

My hero


#161

Alright, but some of the effects are still a bit redundant. I’m not sure what to change them to though