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1.1.5 Patch Notes


#102

Yay wait i see part of my idea was used for conversion immunity


#103

you did the generic empower rework?


#104

Wait, I’m confused about Empower. Is that buff permanent or just for the night? It sounds permanent from the writing but that surely can’t be…


#105

One night


#106

Not to sound like a jerk, but looking at the classes people suggest in the Class/Lore section of the forums really makes me skeptical of democratic suggestions like that.


#107

But it was also the choice of the devs in the contest, so it was both the democratic and autocratic result.


#108

Then say it to devs not me. I’m not responsible about how it was choosen. :thinking:


#109

Bos stated that he would’ve preferred rework 3 but I guess the vote includes people who don’t post in the classes/lore section


#110

Anyway, I can’t wait to try out the new CW rework, sounds like a rather fun class to play now. :slight_smile:


#111

patch when?


#112

I’d also prefer rework 3. IMO complex ability sets like the first suggest should only go to either town power roles or the Neutral Killer. Having such a conditional kit like this completely defeats the purpose of the CW being a simple to use class and a go-to fakeclaim.


#113

I just said I"d prefer it from a work standpoint.


#114

People don’t want a simple to use class, and go-to fakeclaims are the most suspicious fakeclaims you can choose.


#115

Im glad cw is going to be fun


#116

Whatever. Even if it could be better still I’m sure it will at least be better than old CW.


#117

Worst case scenario we tweak him some more


#118

does the cw knows what buff they gave their target?


#119

No


#120

Why not? There’s nothing wrong with that. Classes should be simple.

But there should be more easily claimable classes.


#121

In your opinion, which according to the vote is not the popular one.